Piotr Kozak SnailMan
  • Yeah, mostly my stuff for uni is here

  • Joined on 2025-10-25
SnailMan pushed to main at SnailMan/2048 2026-05-26 13:38:19 +02:00
4da59836be Added unit tests
SnailMan pushed to main at SnailMan/2048 2026-05-26 13:36:44 +02:00
3232e4f44f Added animations for spawning of a new tile
a47c6bd0b0 Moved rendering code. Added keyboard input handling
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SnailMan pushed to main at SnailMan/2048 2026-03-07 12:59:58 +01:00
811d11af08 Save file bugfix and high dpi support
SnailMan pushed to main at SnailMan/2048 2026-03-06 19:04:05 +01:00
016b1eafb5 Game state is now preserved in a file
4c21d309e9 Added win and loss conditions along with their respective screens
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SnailMan pushed to main at SnailMan/2048 2026-03-06 15:24:49 +01:00
eb8834324e Split the game core and ui code into their respective modules
SnailMan pushed to main at SnailMan/2048 2026-03-06 00:22:07 +01:00
2301914b02 Added score, move count and reset
93995ce276 Added functional UI
9c7697371f Colors and double merge blocks
fac6318f1f Game core prototype
SnailMan created branch main in SnailMan/2048 2026-03-06 00:22:07 +01:00
SnailMan created repository SnailMan/2048 2026-03-05 22:54:47 +01:00
SnailMan renamed repository from Aids to SnailMan/aisd 2025-10-26 01:47:45 +02:00
SnailMan pushed to main at SnailMan/aisd 2025-10-26 01:45:06 +02:00
878470fe73 Backpack corrections and updates for file validation
12eb1d34a4 Commit second task of 3rd lab
b1a07ddc26 Knapsack problem solution
15a95c8e73 Add Eulerian and Hamiltonian cycle benchmark
899c844c78 Refactor benchmark to use randomized vectors instead of sets
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SnailMan created branch main in SnailMan/aisd 2025-10-26 01:45:06 +02:00
SnailMan created repository SnailMan/aisd 2025-10-25 23:01:59 +02:00