Files
C-IPC/server.c
T
SnailMan 6d495468c8 Client can now actually send messages via command
Client can now specify the recipient of a message and type it. Messages for offline users are saved, unaccesible for now.
2026-01-05 18:04:59 +01:00

335 lines
10 KiB
C

#include "bits/types/struct_timeval.h"
#include "sys/ipc.h"
#include "sys/shm.h"
#include <fcntl.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/msg.h>
#include <sys/sem.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include "commands.h"
#include "util/util.h"
#define send(queue_id, msgbuf_ptr) \
msgsnd(queue_id, msgbuf_ptr, sizeof(*(msgbuf_ptr)) - sizeof(long), 0)
typedef struct {
char sender[COMMAND_LENGTH];
char command[COMMAND_LENGTH];
char message[MESSAGE_LENGTH];
int message_id;
} saved_message_t;
typedef struct {
char *id;
bool logged_in;
char *muted_clients;
char nickname[16];
int queue_id;
long last_seen;
// Things for keeping track of the saved messages
saved_message_t saved_messages[20];
int saved_message_count;
} Client;
typedef struct {
Client **clients;
char name[16];
int client_count;
} Group;
static void handle_hearbeat_timeouts(Client *clients, int client_count,
int semaphore_id) {
struct sembuf sem_op = {
.sem_num = 0,
.sem_op = -1,
.sem_flg = 0,
};
while (1) {
sem_op.sem_op = 1;
semop(semaphore_id, &sem_op, 1);
struct timeval tv;
gettimeofday(&tv, NULL);
for (int i = 0; i < client_count; i++) {
if (clients[i].logged_in &&
(tv.tv_sec - clients[i].last_seen) > HEARTBEAT_TIMEOUT) {
printf("Client %s has timed out due to missed heartbeats\n",
clients[i].id);
clients[i].logged_in = false;
clients[i].queue_id = -1;
}
}
sem_op.sem_op = 1;
semop(semaphore_id, &sem_op, 1);
sleep(HEARTBEAT_TIMEOUT);
}
}
int main(int argc, char **argv) {
// TODO: Load config file with clients and groups
int client_count = 2;
int group_count = 3;
int clients_memory_id =
shmget(IPC_PRIVATE, sizeof(Client) * client_count, IPC_CREAT | 0666);
Client *clients = shmat(clients_memory_id, NULL, 0);
Group *groups = malloc(sizeof(Group) * 3);
int semaphore_id = semget(IPC_PRIVATE, 1, IPC_CREAT | 0666);
semctl(semaphore_id, 0, SETVAL, 1);
clients[0] = (Client){.id = "test1",
.logged_in = false,
.muted_clients = NULL,
.nickname = "Kregielnia",
.last_seen = 0};
clients[1] = (Client){.id = "test2",
.logged_in = false,
.muted_clients = NULL,
.nickname = "Bajzel",
.last_seen = 0};
int server_queue_id = msgget(IPC_PRIVATE, 0666 | IPC_CREAT);
if (server_queue_id == -1) {
perror("msgget failed");
return 1;
}
int id_file_handle =
open("/home/piotr/server_queue_id", O_WRONLY | O_CREAT | O_TRUNC, 0666);
if (!id_file_handle) {
perror("Failed to open file");
return 1;
}
if (write(id_file_handle, &server_queue_id, sizeof(int)) == -1) {
perror("Failed to write server queue id to file");
return 1;
}
close(id_file_handle);
if (fork() == 0) {
handle_hearbeat_timeouts(clients, client_count, semaphore_id);
return 0;
}
msgbuf_t msgbuf;
while (1) {
// Read from the ipc, then handle the command
int read_status =
msgrcv(server_queue_id, &msgbuf, sizeof(msgbuf) - sizeof(long), 0, 0);
switch (msgbuf.mtype) {
case Login:
printf("Received login request for id: %s\n", msgbuf.sender);
Client *client = NULL;
for (int i = 0; i < client_count; i++) {
if (strncmp(clients[i].id, msgbuf.sender, COMMAND_LENGTH) == 0) {
client = &clients[i];
break;
}
}
// Reuse the buffer to get the client's message queue id
int msg_queue_id = atoi(msgbuf.command);
if (client == NULL) {
printf("User not found: %s\n", msgbuf.sender);
msgbuf_t response = {
.mtype = Login,
.stype = ERR_USER_NOT_FOUND,
};
send(msg_queue_id, &response);
continue;
}
if (client->logged_in) {
printf("User already logged in: %s\n", msgbuf.sender);
msgbuf_t response = {
.mtype = Login,
.stype = ERR_ALREADY_LOGGED_IN,
};
send(msg_queue_id, &response);
continue;
}
client->logged_in = true;
client->queue_id = msg_queue_id;
struct timeval tv;
gettimeofday(&tv, NULL);
client->last_seen = tv.tv_sec;
msgbuf_t response = {
.mtype = Login,
.stype = ACK_ACCEPTED,
};
printf("User accepted: %s\n", msgbuf.sender);
send(msg_queue_id, &response);
break;
case Message:
printf("Recieved message, checking which client\n");
// Find the client that sent the message then forward it to all the
// specified recipients
client = NULL;
for (int i = 0; i < client_count; i++) {
if (strncmp(clients[i].id, msgbuf.sender, COMMAND_LENGTH) == 0) {
client = &clients[i];
break;
}
}
printf("Received message from client id %s: %s\n", msgbuf.sender,
msgbuf.message);
if (client == NULL || !client->logged_in) {
// Client not found or not logged in
printf("Client not found or not logged in");
msgbuf_t response = {
.mtype = Message,
.stype = ERR_NOT_LOGGED_IN,
};
send(read_status, &response);
continue;
}
// Now we have to decode if we are to forward this message to a user or a
// group first character of command indicates that - u or g
char target_type = msgbuf.command[0];
char target_id[COMMAND_LENGTH];
// Skip the first char and a separtor (:)
strncpy(target_id, msgbuf.command + 2, COMMAND_LENGTH - 2);
if (target_type == 'u') {
Client *target_client = NULL;
for (int i = 0; i < client_count; i++) {
if (strncmp(clients[i].id, target_id, COMMAND_LENGTH) == 0) {
target_client = &clients[i];
break;
}
}
if (target_client == NULL) {
// Target client not found or not logged in
printf("Target client %s not found or not logged in\n", target_id);
msgbuf_t response = {
.mtype = Message,
.stype = ERR_USER_NOT_FOUND,
};
send(client->queue_id, &response);
continue;
}
// Check if the target is online or not, if they are not, store the
// message
if (!target_client->logged_in) {
if (target_client->saved_message_count >= 20) {
// Discard the oldest one and shift the rest to make room
for (int i = 1; i < target_client->saved_message_count; i++) {
target_client->saved_messages[i - 1] =
target_client->saved_messages[i];
}
saved_message_t *saved_msg =
&target_client
->saved_messages[target_client->saved_message_count - 1];
strncpy(saved_msg->sender, client->nickname, COMMAND_LENGTH);
strncpy(saved_msg->message, msgbuf.message, MESSAGE_LENGTH);
saved_msg->message_id = rand(); // Random id for the message
printf("Message saved for offline client %s\n", target_id);
// Send out an ack for the sender
msgbuf_t response = {
.mtype = Message,
.stype = ACK_ACCEPTED,
};
send(client->queue_id, &response);
continue;
}
saved_message_t *saved_msg =
&target_client
->saved_messages[target_client->saved_message_count++];
strncpy(saved_msg->sender, client->nickname, COMMAND_LENGTH);
strncpy(saved_msg->message, msgbuf.message, MESSAGE_LENGTH);
saved_msg->message_id = rand(); // Random id for the message
msgbuf_t response = {
.mtype = Message,
.stype = ACK_ACCEPTED,
};
send(client->queue_id, &response);
printf("Message saved for offline client %s\n", target_id);
continue;
}
printf("Forwarding message to user %s: %s\n", target_client->id,
msgbuf.message);
msgbuf_t forward_msg = {
.mtype = Message,
.sender = "",
};
strncpy(forward_msg.sender, client->nickname, COMMAND_LENGTH);
strncpy(forward_msg.message, msgbuf.message, MESSAGE_LENGTH);
send(target_client->queue_id, &forward_msg);
forward_msg.stype = ACK_ACCEPTED;
forward_msg.mtype = Signal;
send(client->queue_id, &forward_msg);
printf("Forwarding message: %s\n", msgbuf.message);
} else if (target_type == 'g') {
// Forward to a group
} else {
printf("Invalid target type: %c\n", target_type);
msgbuf_t response = {
.mtype = Message,
.stype = ERR_INVALID_FORMAT,
};
send(client->queue_id, &response);
continue;
}
// TODO: Accepted and Delivered ack
break;
case Logout:
case Hearbeat:
for (int i = 0; i < client_count; i++) {
if (strncmp(clients[i].id, msgbuf.sender, COMMAND_LENGTH) == 0 &&
clients[i].logged_in) {
// Take the semaphore to update last_seen
struct sembuf sem_op = {
.sem_num = 0,
.sem_op = -1,
.sem_flg = 0,
};
semop(semaphore_id, &sem_op, 1);
struct timeval tv;
gettimeofday(&tv, NULL);
clients[i].last_seen = tv.tv_sec;
// Free the semaphore
sem_op.sem_op = 1;
semop(semaphore_id, &sem_op, 1);
}
}
break;
case List_clients:
break;
case Mute:
case Unmute:
break;
case Signal:
// Signals are sent from server to client, not the other way around
// so we ignore them here lol
break;
}
}
return 0;
}