Files
2048/ui.h
T
SnailMan eb8834324e Split the game core and ui code into their respective modules
Game state struct ends the variable mess in main.c
2026-03-06 15:24:33 +01:00

10 lines
173 B
C

#pragma once
#include <raylib.h>
#include "game.h"
#define TILE_SIZE 100
#define TILE_SPACING 10
#define BOARD_MARGIN 50
void handle_mouse_input(GameState_t *game_state);