Files
2048/ui.h
T
2026-05-26 13:38:15 +02:00

15 lines
316 B
C

#pragma once
#include <raylib.h>
#include "game.h"
#define TILE_SIZE 100
#define TILE_SPACING 10
#define BOARD_MARGIN 50
#define WINDOW_WIDTH 800
#define WINDOW_HEIGHT 600
bool render(GameState_t *game_state);
void handle_mouse_input(GameState_t *game_state);
void handle_keyboard_input(GameState_t *game_state);