Files
2048/main.c
T

41 lines
847 B
C

#include "raylib.h"
#include <math.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include "game.h"
#include "ui.h"
static GameState_t game_state;
int main() {
srand(time(NULL));
FILE *game_file = fopen("save.dat", "rb");
if (game_file != NULL) {
if (fread(&game_state, sizeof(GameState_t), 1, game_file) != 1) {
reset_board(&game_state);
}
fclose(game_file);
} else {
reset_board(&game_state);
}
SetConfigFlags(FLAG_WINDOW_HIGHDPI);
InitWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "2048");
SetTargetFPS(30); // So my laptop doesn't burn
while (!WindowShouldClose()) {
ClearBackground(RAYWHITE);
BeginDrawing();
render(&game_state);
EndDrawing();
handle_mouse_input(&game_state);
handle_keyboard_input(&game_state);
}
CloseWindow();
return 0;
}