#include "../commands.h" void get_id(char *id_buf); typedef struct { char client_id[COMMAND_LENGTH]; char nickname[COMMAND_LENGTH]; } client_config_t; typedef struct { char name[COMMAND_LENGTH - 1]; char *member_ids[COMMAND_LENGTH]; // Array of client IDs int member_count; } group_config_t; typedef struct { int client_count; int group_count; client_config_t *clients; group_config_t *groups; } server_config_t; void load_config(server_config_t *config, const char *path);