A very messy demo of a broadcast
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#include "commands.h"
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#include "sys/ipc.h"
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#include <fcntl.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/msg.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define send(queue_id, msgbuf_ptr) \
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msgsnd(queue_id, msgbuf_ptr, sizeof(*(msgbuf_ptr)) - sizeof(long), 0)
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typedef struct {
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char *id;
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bool logged_in;
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char *muted_clients;
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char nickname[16];
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int queue_id;
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} Client;
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typedef struct {
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Client **clients;
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char name[16];
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int client_count;
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} Group;
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int main(int argc, char **argv) {
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// TODO: Load config file with clients and groups
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int client_count = 1;
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int group_count = 3;
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Client *clients = malloc(sizeof(Client) * 9);
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Group *groups = malloc(sizeof(Group) * 3);
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clients[0] = (Client){
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.id = "the_only_one",
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.logged_in = false,
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.muted_clients = NULL,
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.nickname = "Kregielnia",
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};
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// key_t key = ftok(argv[0], 555);
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int server_queue_id = msgget(IPC_PRIVATE, 0666 | IPC_CREAT);
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if (server_queue_id == -1) {
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perror("msgget failed");
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return 1;
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}
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int id_file_handle =
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open("/home/piotr/server_queue_id", O_WRONLY | O_CREAT | O_TRUNC, 0666);
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if (!id_file_handle) {
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perror("Failed to open file");
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return 1;
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}
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if (write(id_file_handle, &server_queue_id, sizeof(int)) == -1) {
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perror("Failed to write server queue id to file");
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return 1;
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}
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close(id_file_handle);
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// TODO: Fork here, for the heartbeat process than can sleep
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msgbuf_t msgbuf;
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while (1) {
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// Read from the ipc, then handle the command
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int read_status =
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msgrcv(server_queue_id, &msgbuf, sizeof(msgbuf) - sizeof(long), 0, 0);
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switch (msgbuf.mtype) {
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case Login:
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printf("Received login request for id: %s\n", msgbuf.command);
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Client *client = NULL;
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for (int i = 0; i < 1; i++) {
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if (strncmp(clients[i].id, msgbuf.command, COMMAND_LENGTH) == 0) {
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client = &clients[i];
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break;
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}
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}
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// Reuse the buffer to get the client's message queue id
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int msg_queue_id = atoi(msgbuf.message);
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if (client == NULL) {
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printf("User not found: %s\n", msgbuf.command);
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msgbuf_t response = {
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.mtype = Login,
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.stype = ERR_USER_NOT_FOUND,
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};
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send(msg_queue_id, &response);
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continue;
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}
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if (client->logged_in) {
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printf("User already logged in: %s\n", msgbuf.command);
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msgbuf_t response = {
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.mtype = Login,
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.stype = ERR_ALREADY_LOGGED_IN,
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};
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send(msg_queue_id, &response);
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continue;
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}
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client->logged_in = true;
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client->queue_id = msg_queue_id;
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msgbuf_t response = {
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.mtype = Login,
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.stype = ACK_ACCEPTED,
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};
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printf("User accepted: %s\n", msgbuf.command);
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send(msg_queue_id, &response);
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break;
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case Message:
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printf("Recieved message, checking which client\n");
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// Find the client that sent the message then forward it to all the
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// specified recipients
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client = NULL;
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for (int i = 0; i < client_count; i++) {
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if (strncmp(clients[i].id, msgbuf.sender, COMMAND_LENGTH) == 0) {
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client = &clients[i];
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break;
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}
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}
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printf("Received message from client id %s: %s\n", msgbuf.sender,
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msgbuf.message);
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if (client == NULL || !client->logged_in) {
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// Client not found or not logged in
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printf("Client not found or not logged in");
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msgbuf_t response = {
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.mtype = Message,
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.stype = ERR_NOT_LOGGED_IN,
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};
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send(read_status, &response);
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continue;
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}
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printf("Forwarding message: %s\n", msgbuf.message);
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// TODO: Find the actual recipients, for now broadcast
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msgbuf_t forward_msg = {
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.mtype = Message,
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};
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strncpy(forward_msg.message, msgbuf.message, MESSAGE_LENGTH);
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// Yes, the client sending the message also receives it
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for (int i = 0; i < client_count; i++) {
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if (clients[i].logged_in) {
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send(clients[i].queue_id, &forward_msg);
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}
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}
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forward_msg.stype = ACK_ACCEPTED;
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forward_msg.mtype = Signal;
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send(client->queue_id, &forward_msg);
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// TODO: Accepted and Delivered ack
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break;
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case Logout:
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case Hearbeat:
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case List_clients:
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break;
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case Mute:
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case Unmute:
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break;
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case Signal:
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// Signals are sent from server to client, not the other way around
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// so we ignore them here lol
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break;
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}
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}
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return 0;
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}
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