Added score, move count and reset
This commit is contained in:
@@ -34,6 +34,8 @@ static int board[BOARD_HEIGHT][BOARD_WIDTH] = {0};
|
||||
|
||||
bool is_dragging = false;
|
||||
Vector2 drag_start_pos = {0, 0};
|
||||
int score = 0;
|
||||
int moves_made = 0;
|
||||
|
||||
// Depending on the direction, move the tiles and check if we can merge with the
|
||||
// tiles in that direction. We merge the tiles only if they are of the same value
|
||||
@@ -75,6 +77,7 @@ void move(MOVE_DIRECTION direction) {
|
||||
merged[target_y][x] = true;
|
||||
board[target_y][x] *= 2;
|
||||
board[y][x] = 0;
|
||||
score += board[target_y][x];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -108,6 +111,7 @@ void move(MOVE_DIRECTION direction) {
|
||||
merged[target_y][x] = true;
|
||||
board[target_y][x] *= 2;
|
||||
board[y][x] = 0;
|
||||
score += board[target_y][x];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -141,6 +145,7 @@ void move(MOVE_DIRECTION direction) {
|
||||
merged[y][target_x] = true;
|
||||
board[y][target_x] *= 2;
|
||||
board[y][x] = 0;
|
||||
score += board[y][target_x];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -174,12 +179,14 @@ void move(MOVE_DIRECTION direction) {
|
||||
merged[y][target_x] = true;
|
||||
board[y][target_x] *= 2;
|
||||
board[y][x] = 0;
|
||||
score += board[y][target_x];
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
moves_made++;
|
||||
}
|
||||
|
||||
bool spawn_tile() {
|
||||
@@ -209,8 +216,23 @@ bool spawn_tile() {
|
||||
|
||||
void handle_mouse_input() {
|
||||
if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) {
|
||||
is_dragging = true;
|
||||
drag_start_pos = GetMousePosition();
|
||||
if (drag_start_pos.x >= 500 && drag_start_pos.x <= 775 && drag_start_pos.y >= 455 && drag_start_pos.y <= 479) {
|
||||
// Reset button
|
||||
for (int y = 0; y < BOARD_HEIGHT; y++) {
|
||||
for (int x = 0; x < BOARD_WIDTH; x++) {
|
||||
board[y][x] = 0;
|
||||
}
|
||||
}
|
||||
score = 0;
|
||||
moves_made = 0;
|
||||
spawn_tile();
|
||||
spawn_tile();
|
||||
spawn_tile();
|
||||
return;
|
||||
}
|
||||
|
||||
is_dragging = true;
|
||||
} else if (IsMouseButtonReleased(MOUSE_LEFT_BUTTON) && is_dragging) {
|
||||
Vector2 current_pos = GetMousePosition();
|
||||
|
||||
@@ -276,6 +298,14 @@ int main() {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DrawText(TextFormat("Score: %d", score), 600, BOARD_MARGIN, 20, BLACK);
|
||||
DrawText(TextFormat("Moves used: %d", moves_made), 600, BOARD_MARGIN + 20, 20, BLACK);
|
||||
|
||||
// Reset button
|
||||
DrawRectangle(500, 455, 275, 24, RED);
|
||||
DrawText("Reset", 500 + 275 / 2 - MeasureText("Reset", 20) / 2, 455 + 4, 20, WHITE);
|
||||
|
||||
EndDrawing();
|
||||
handle_mouse_input();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user